linuX-gamers.net on the way back to the roots

Hello linuX-gamers,

as you may know linuX-gamers.net started as a gaming community page and developed into one of the main news resources about linuX games and gaming on a linuX operating system.

As playing under linuX has become sort of “mainstream” and the flow of real news on linuX-gamers.net is not really present I plan to revert this page back to a Multi-Gaming page and I would like to get your input.

My idea was to make the project as open as possible so when you already have a group of people that play under linuX you could just join linuX-gamers.net and unite with other groups under one hood.

A longterm goal is to organize linuX-LAN-Parties again and to be present on the important exhibitions.

Feel free to comment and discuss.

Sincerly

/linuX/stony

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Nikki and the Robots 0.5 News and Story Mode Peeks

Nikki and the Robots 0.5 Announcement

Here is the new Nikki and the Robots 0.5 Beta(!) release (download here).

video: Nikki and the Robots 0.5 Changes and Story Mode Peeks

We’re working on a preorder web page, which is open source under AGPL and hosted here.

The changes explained in the video (and some that were left out) are as follows:

  • Game:
    • Info terminals instead of text bubbles in tutorial
    • Falling tiles take a little longer to start falling
    • Batteries have a little less mass
    • Switches are easier to trigger
    • Added laser robots and laser endpieces
    • Cannon-robot sounds
    • Boost sound for jetpack robot
  • GUI/OSD and Controls:
    • Added keyshints in game mode
    • Allow configurable game keys (jump and context) to control the menu
    • Main menu will notify you about the availability of the story mode
    • Mac OS X: default jump key is space
    • In-game OSD shows total number of batteries in level
    • “…”-bubbles when nikki can start npc/computer monolog
    • Added “retry level” menu item to failure menu
    • Added retry-option to pause menu
  • Level editor:
    • Added gray level template
    • Better layer insert and delete control
  • Other:
    • Game art sources added to source code repository
    • Bugfixes on Linux, Mac OS X and Windows that prevented many users from running the game
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Wine 1.4-rc6 Released

The Wine development release 1.4-rc6 is now available.

What’s new in this release:

  • Bug fixes only, we are in code freeze.

The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.

Bugs fixed in 1.4-rc6:

3325 Time Adjuster’s toolbar stays always on top
4084 SonicStage 3.1 installer fails with ‘Windows version not supported’
5897 PixelFormat_DD2WineD3D Unknown Pixelformat
8166 notepad does fully not display long (>32K) one-line files
8495 missing graphic objects in Re-volt
10176 rFactor Dedicated not working anymore after update
11430 Applications based on CodeJock Software ToolkitPro fail with division by zero
12212 DeusEx: running at big resolutions result in screen shift&crop
12739 Improper drawing of radio buttons
13248 Multiple Error MessageBoxes in Incomedia Website X5 installer
13792 Abomination: The Nemesis Project Crashes at startup
14769 Firefox 3 window size isn’t restored after returning from fullscreen (dogfood)
16189 Google Earth install fails (service related)
17564 7-zip file manager interface selection problem
17723 Audiosurf: unable to fill textfields
18569 TeamViewer: App doesn’t start, probably heap corruption
19106 Touhou Fuujinroku ~ Mountain of Faith: Stage backgrounds aren’t always rendered properly
19159 Command & Conquer 3: Tiberium Wars hangs at splash screen
21019 Igor pro “Help brower” has no window decorations
21745 Magic Workstation: icons and some text appear upside-down
21981 Igor Pro: Drop-down menu only works when arrow key is pressed
21984 Glumbuster crashes on load
22216 Problem with freopen(“CONOUT$”, “w”, stdout);
22359 Wolfenstein water displays strange rays
22414 Grand Theft Auto: Vice City – full screen window does not take focus
22558 Harbinger (demo) graphical issue: green artefacts around objects
22703 Running Galcon Fusion demo gives error message
22842 Can’t select screen mode / resolution on PSOBB and PSU
22987 Irfan view – “Can’t paste image from clipboard !”
24259 World of Warcraft in Windowed/Maximized OpenGL mode takes 100% cpu
24267 Touhou 12.3 Hisoutensoku: Don’t draw some sprites.
24695 Saira crashes when fullscreen mode is selected
25164 Sound dies on video in binkplay 1.0 after mouse has been moved outside window/video paused
25324 GL_INVALID_OPERATION (0×502) on x86_64 installations.
25447 Men of War does not let me select anti-aliasing options
26416 Fullscreen problems with Phantasy Star Online
26613 painkiller redemption steam mouse wheel not working
26872 Cannot create new profile in Dawn of War demo
27220 Internet Explorer 8 always show error message on startup
27293 PSO:BB – Cannot type a character name during character creation
27609 GTA Vice City hangs in initial menu
28087 foobar 2000: Crashes when editing tags (with configured media library)
28598 ArchiCAD 12: crashes when creating a new file or open an existing one
28801 stack_set_frame_internal passes undefined value into SymSetContext()?
29167 Star Wars The Old Republic launcher locks up on icon highlighting
29689 Crash wincfg on graphics tab with LC_ALL=ja_JP
29869 Re-Volt is missing an HUD element
29883 Games created with RPG Tkool VX Ace (Japanese version of RPG Maker VX Ace): can not write save data (Save*.rvdata2)
29949 PAF (Personal Ancestral File) help viewer unhandled page fault
29981 Galactic Civilizations 2 is unplayable due to possible severe memory leak
29992 Rally Trophy: crashes on startup when Logitech G25 plugged in
30038 Detect CPU speed by using sysctl “hw.clockrate” instead of “dev.cpu.0.freq”
30040 comctl32/monthcal test fails on leap years?
30053 Finale 2012 font spacing is too wide

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Indie Royale game development initiative launched

Homepage

Indie Royale has launched a new initiative in indie game development:
the Alpha Collection. This bundle is comprised of three games (two
with Linux support, the third is working on it) still in the
development process. Buyers will be able to purchase and play these
alpha versions and their contributions will go towards helping the
developers finish making the games.

Leading off the Alpha Bundle is SMP’s Towns, a city building and
management game mixed with an RPG that draws inspiration from titles
spanning Dungeon Keeper, Dwarf Fortress and Majesty. Instead of
playing the hero who delves deep into the dungeon, players oversee the
town that houses and caters the hero’s needs. Players can craft unique
weapons, obtain randomized loot and build a settlement capable of
holding back the forces that rise up from the active dungeon upon
which the town sits. Towns is available on PC, Mac, and Linux.

The second title being Alpha funded is developer Phr00t’s 3079 — an
alleged lovechild of Minecraft and Fallout, with a block-like world,
futuristic action, and role-playing elements played in a first-person
perspective. 3079′s randomly generated areas, buildings, items, quests
and characters make it an entertaining open-world experience, with
Alpha funding helping to power many new additions over the next few
months. PC, Mac, and Linux funders can dive into the single player and
online multiplayer action now.

Finally, the Alpha Collection’s sleeper title, Wyv and Keep: The
Temple of the Lost Idol, is a lusciously pixelated 2D co-op puzzle
platformer from A Jolly Corpse. Dubbed as a more fiendish version of
Blizzard’s classic The Lost Vikings, players can control Wyv and Keep
with one keyboard and two players can play locally or online.

Players use boxes and even their own bodies to traverse gaps, activate
switches, collect treasures, and reach exits in dozens of levels. A
Windows PC build is currently downloadable, and purchasers’
contributions will help fund the Mac and Linux versions of the game.
These are planned to become available for all Alpha Collection buyers
in the next 3 to 6 months.

More information on the Alpha Collection, including time left to buy,
is available at the official Indie Royale website

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CodeWeavers CrossOverNow 30% off sale

Codeweavers offers downloads of its Crossover Games for $39.95 and Crossover Professional for $69.95 but if you apply coupon code “CrossOverNow” this will drop CrossOver Games to $27.96 And Crossover Professional to $48.96 That’s 30% off the normal retail selling price.

This dealcode expires on 02/26/12 so if you need CrossOver Games this is a good time to buy it…..

CrossOver enables you to install Windows applications and games on Intel-based Macs and Linux. CodeWeavers also has unsupported builds for FreeBSD and Solaris. To get the FreeBSD or Solaris build you will need to buy a Linux license and then go to your downloads and select the unsupported tab.

The new and improved CodeWeavers CrossOver version 11.0.0 will soon be released, So if you need a Windows Application or Games to run on Linux, Mac OS X, FreeBSD or Solaris this is your chance to get it at 30% off the normal selling price. All you need to do is purchase CrossOver 10 now and in a couple short weeks CrossOver 11 will be released then simply update to version 11 when it’s released. Below is a screenshot of CX 11 thats now in active beta testing.

CrossOver 11 contains many fixes to existing applications, and just generally makes the product better. As of this writing CrossOver 11 has been merged with the upcoming Wine 1.4 release and contains many improvements for Internet Explorer, Microsoft Office, Quicken, PhotoShop and many other supported and none supported applications.

To get CrossOver at 30% off the normal selling price just enter the code into the special deals section in the store and then click on update and see your 30% off discount.

Special Deals

If you have received a code for a special deal, enter it here, then update your shopping cart. If the deal specifies that there is a second item, you will need to add that to the cart in order to get the deal.

Keep in mind this sale is for one week only and will end on 02/26/12 so take advantage of it while you can.

Here is a screenshot of the upcoming Crossover Professional 11.0 (UI) user interface.

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Bordeaux 75% off sale

The Bordeaux Technology Group is proud to announce a 75% off sale on Bordeaux for Linux, Mac, FreeBSD, PCBSD and OpenIndiana. With the new reduced price we hope more people will have the opportunity to use Bordeaux and Wineskin Pro to run their favorite Windows applications and Games.

Bordeaux for Linux , BSD , Mac and OpenIndiana will cost only $4.99 during this sale.The price of Wineskin Pro has also been reduced from the normal selling price of $29.95 to only $4.99!

Read the Full Article

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Join the Debian Games-Screenshot-Party

Link

Benjamin Peter reports:

“Debian is calling for your help to bring a more user and game friendly image to debian and ubuntu by organizing a games screenshot party.

What is this?” You are asking?

Well, see the announcement on debian-devel-games:

“The main theme of the party will be Screenshots; making sure that all game packages which should reasonably have a screenshot, has one.

Of course, this is only a theme, and if you want to work on any other
aspect of the games packages, feel free to do so, and join the party!” ”

Seems to be a perfect spot for a linuX-gamer to help :)

 

Thanks Ben for this hint.

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“Savage 2 – A Tortured Soul” on the RISE – Version 2.1.0.5 released

Homepage | Download 32Bit Download 64Bit | Savage2 Community Page

After S2Games gave a group of volunteers permission to maintain and update “Savage 2 – A Tortured Soul” on their own – that team now released their second and third hotfix.

Here is what you can find in versions 2.1.0.4 and 2.1.0.5:

  • Two new maps (MirChul by Dark_Strider and Akamrostu by Envor)
  • Long overdue bugfixes (Sentry bats of the beast horde can now reveal electric eyes)
  • New Tutorial System to ease the learning curve for beginners
  • Eyecandy (spawn effects for hellbourne units, persitant items now summon a colored groundsprite effect for as long as their effects last)
  • and NUMEROUS bugfixes.

You can find the complete changelog here.

As a second important step Savage 2 is now also being hosted at Desura.

Desura  is a community driven digital distribution service for gamers – like you might know from Steam – but Desura already supports linuX and there are rumors that MAC might be included soon.

All this results in a slowly but steady increasing playerbase which will hopefully will help Savage 2 to get recognized by the masses.

Here is a short video what you can expect from Savage 2:

What is Savage2 all about? – Mod DB

 

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Alien Arena 2011 7.53 released

Homepage

Alien Arena 2011 version 7.53 has been released for windows and linux users! The latest version(7.53) of the open sourced, freeware deathmatch shooter features a host of updates, bugfixes, and features that improve performance as well as some new and updated content.

Some of the new features in this release:

Big performance gains on high settings.
Two new levels(ctf/tca).
Entity definition files.
DM lights server option.
Various improved effects.
CTF scoring changes.
Bot AI signifigantly improved.
Optimizations, bugfixes and more!

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