Monthly Archives: October 2012


The following is our announcement release for Pontification, Because
you are a Linux Gaming news site we also have a small video that is
intended for press only of the game running under Ubuntu

Team Pontification is pleased to announce a new game called
Pontification. It is a 2D platformer that will be available on
Windows, OSX and Linux.

Pontification follows the story of Father O’Brien a recently
deceased priest who wakes up in an afterlife that he wasn’t
expecting and is not happy about. After meeting Lily a 206 year old
spirit who is not exactly happy with her afterlife they infiltrate the
Catholic Church headquarters, The Vatican, to find out what else the
Church has lied to them about.

With Lily as his “guiding light” it’s a race to find and possess
the Pope and reveal the truth about the Catholic Church to the public
at the annual address in St.Peter’s Square for Easter Sunday, an
event which will be televised all around the world.

During the course of Pontification you will make your way through the
spirit world and the Vatican to accomplish your goal. To make it you
will need to possess those that stand in your way to solve puzzles and
get through restricted areas.



Giving mobile game developers a place to promote their creations

Melbourne – October 19, 2012 – After months of stealth development the creators of, and have announced the launch of a developer driven mobile games news site.

With so much noise and content in the mobile gaming space, it is hard for developers of new IP to reach fans. When asked what can be done, Scott Reismanis the Founder of SlideDB commented “At the moment mobile developers are mostly at the mercy of app-store top charts and editor curated blogs, both of which allow little control. We hope to change this by putting the creators in control and providing another way of connecting with potential fans via SlideDB.”

n the mobile space there needs to be more ways to reach players interested in the game you’ve built without being dependent on paid ads, reviews and befriending the right people. “With and reaching over 200,000+ readers daily, we’ve already had great success helping independent developers showcase their work. And with so many mobile games all competing for the few “top chart slots” available – it makes sense for us to expand our network.” stated Scott Reismanis. Developers interested in sharing what they are creating, and players interested in discovering up and coming mobile games encouraged to start interacting via SlideDB today.

Media Enquiries

Scott Reismanis

About SlideDB

Mobile and tablet have opened up a new world of gaming anywhere and everywhere you want. You can slide, tap, shake and play all manner of games from family friendly educational titles to adventurous classics. On Slide DB we give developers a community they can share their ideas with and showcase the work they are doing, beyond the basic app stores and the highly contested “top charts”. For more information please visit

Just Tactics

I received a message from Jordan Brocks about a game called “Just Tactics”.


Just Tactics is a Turn Based, Online Multiplayer, 1v1, Tactical War Game involving Squads and Deck Building.
We are using jmonkey engine and a lot of other open source tools. Our entire codebase is not open sourced, but some day it likely will be (right now what is not open sourced is our art assets and the game logic specific to our game, honestly not particularly useful to anyone). Any tool that we have made that actually would be useful to someone, we have open sourced, you can check them out on our devblog:

For Just Tactics we have been doing QA testing for 6 months, so there aren’t many bugs left. The game is not quite finished (there are a number of art assets missing, mainly some paint and sound effects). However, Just Tactics is very much playable, and it is time to build a community of gamers that will love all of the tactical goodness packed into Just Tactics. We are looking to give away several thousand copies of the game, this will allow us to stress test our infrastructure, and also gets us to the ever important “critical mass” of gamers the community needs so that when you join the Quickmatch queue, you actually find an opponent.

We are using a “Minecraft pricing strategy.” Right now the game is free. As the game becomes more complete, we will start to charge a modest price for it. As Just Tactics gains more content, we will continue to up the price commensurate with what is reasonable. This creates an incentive to join the community now (especially now because the game is free :) as opposed a traditional pricing structure where the game comes out as a finished product at a high price, and then some people delay their purchase until the game is in the “bargain bin.” We feel that the “Minecraft pricing strategy” is a better fit for indie games like ours. When we do start charging for the game, anyone already in the community is still good to go, you do not have to pay for DLC or anything like that. Even when we are charging, new players will be able to demo the game for free forever using a default army (which is a decent army, not crippled in any way). By letting you demo forever, it helps us to continue to grow the community, and it lets us simply ignore that part of DRM :) When you grow weary of the default army, you can pay, and then you have access to everything (paying gets you everything, all units, all cards, all future units, all future cards, there is no “pay to win,” which is why having your fans join our community now, for free, is quite a good proposition for them :)

Check out some of these videos to see what the game is like:

Please check out the website (we have a web designer working on a nice design at this very moment I swear!):


Petunk is a unique physics puzzle which challenges the player to think
critically and shoot accurately to clear each level. It features
charming, handmade artwork crafted from real world materials and
painstakingly integrated into the game.

Petunk Lite for Linux is available now. This is Spotted Zebra’s first
release on Linux and we’re looking to learn more about the platform
and would love to hear from our fans! With your help we can make
Petunk even better for its release later this year.

You can learn more about Petunk here:

Nikki’s Story Episodes (Pay What You Want) for Linux

Joyride Labs released of “Nikki and the Robots Story Episodes“.

Nikki and the Robots Story Episode 1 screenshots

Nikki and the Robots Story Episode 1 screenshots (more)

Join Nikki on a secret mission to fight the evil Dr. Lacroix. Test your skills in stunning platformer action and exciting puzzles — with the help of a variety of futuristic robots.

You can get the free part of the game (version 1.0) from our download page. For purchasing the Story Episodes visit:

Pay What You Want

As long as there’s no demand for a fixed price, the Story Episodes will be pay what you want. The sales of the first episode will determine the amount of work put into future code & content. If you don’t have a credit card or bank account, there are some alternative payment methods.

video: Nikki and the Robots Release Trailer (Story Episode 1)

Joyride Labs have prepared a press kit which is also available in German language.