Today a new community page opened the gates for visitors. PlaySavage2.com aims to be the main place to gather as Savage2-community, to form groups and clans and to organize all kind of events. At the moment it integrates the social part, a different kind of ladder system and a guides-section. And it was already announced that there is more to come. All areas are labeled beta but it already shows that this page is gonna be VERY important for Savage2 – a tortured soul. When you know facebook you know how to do stuff on playsavage2.com as well – so go to www.PlaySavage2.com right now and login with your Savage2 account-details to join the community.
During Linuxtag at Berlin I have integrated a new forum for discussions about our live dvd and general issues.
In the next time a wiki will also be integrated to incorporate a games list – this is something we are asked on every public fair we attend.
OpenRA is libre/free real time strategy game engine supporting old Westwood games like Command & Conquer and Command & Conquer: Red Alert.
This release is aimed at fixing several problems with release-20110320 and adding support for Ubuntu 11.04.
Fix installation under Ubuntu 11.04
Fix keyboard shortcuts being fired twice
Fix ‘exploit detected’ messages when using hotkeys
Support ‘home’ and ‘end’ keys for navigating within textfields
Fix a crash when a building under repair is killed
Fix spawnpoint selection on >8p maps
Fix crashes when installing mix files
(RA) Supply Truck unit for donating cash to other players
(RA) Bounties for killing enemy units
(RA) New Map: Pressure by Seru
(CNC) Commando is more vocal when being built and killing units
(CNC) Viceroids are (much) more vicious
The wine team has released version 1.3.20.
- Option to clip the mouse inside fullscreen windows.
– Support for persistent HTTP connections.
– Initial implementation of the XML writer.
– Support for drawing rectangles in the DIB engine.
– Volume control in MMDevAPI.
– More MSVC runtime functions.
– Various bug fixes.
So Sven released a new version of the linuX-gamers.net live DVD – the linuxtag2011-release.
What’s new in this version?
improved user expierence and autoconfiguration
support for chipsets of recent boards
new additional games
updated proprietary drivers
improved network booting support
added persistent home support
added installation support
removed proprietary ati drivers
New games: ZaZ, MegaGlest, Mars Shooter, Speed Dreams -see the homepage for a full list.
And please use Bittorrent to spread our nice little gaming system to the world!
I received a message from Sönke Hahn from the game studio JoyRideLabs in Berlin.
They are developing their first game called Nikki and the robots.
It runs on Linux and a big part of it is free software (LGPL / CC BY-SA). Recently they have
released their first binary alpha-version of the game.
They also asked me if we could show their game at Linuxtag in Berlin in May – folks pretty sure we show you this game
Gaming on Linux made an interview with Michael Bog, the developer of the ZOD engine.
Read here: http://www.gamingonlinux.info/chill/index.php?threads/interview-with-michael-bok-developer-of-the-zod-engine.416/#post-1562
Owners or Webmasters of Linux, Mac and BSD centric sites are invited at this time to take advantage of CodeWeavers Affiliate program and earn 20% commissions.
The CodeWeavers Affiliate Program helps turn visits to your site into revenue for you. Place links to their products on your website, and when a visitor follows those links to CodeWeavers.com and completes a qualifying purchase, you will earn a commission.
Dan Kegel released winetricks 20110311b this release is a bug fix release with many new features and 70 games added.
Changes since winetricks-20110123
(for anyone who has not been using the alpha versions):
- manages multiple wineprefixes
- apps are now installed into separate wineprefixes by default
- gui now split into separate pages for games, benchmarks, apps, dlls, fonts
- gui now shows approximate disk requirement and install times
- gui now lets you pick silent installation mode
- apps that are broken (e.g. have drm that wine can’t handle) are
- now hidden by default, gui has a button to reveal them
- 70 games added, including Dragon Age II demo, Starcraft II demo, Mass Effect 2, and Mass Effect 2 demo, Call of Duty…
- Many updates and bugfixes
Changes since winetricks-alpha-20110310:
- mdac25, mdac27 removed, as downloads no longer available
- mdac28: updated to sp1
- sizes/times in gui updated. (Most show download + install time; a future release will show just install time.)
The Bordeaux Technology Group released Wineskin Pro 2.0 today. Wineskin Pro 2.0 is our initial release of Wineskin for Intel based Mac computers. This release has a custom built Xquartz X11 server that Microsoft Windows Games require to run in full screen mode. We also provide binary Wine builds as well as binary CodeWeavers CrossOver builds from their public source code. Wineskin Pro also comes with Graphical tools to assist you in installing and configuring Wine as well as building your own custom Wine builds from source.
Wineskin Pro 2.0 will run on any Intel Mac computer with OS X 10.5 or higher installed. This released has also been tested on the upcoming OS X 10.7 Lion release.